Theory of Fun for Game Design游戏设计理论
A Theory of Fun for Game Design游戏设计的娱乐理论
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219
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356.5
全新
仅1件
作者Raph Koster 著
出版社O'Reilly Media
出版时间2013-11
版次2
装帧平装
货号189+
上书时间2024-12-29
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- 品相描述:全新
图书标准信息
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作者
Raph Koster 著
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出版社
O'Reilly Media
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出版时间
2013-11
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版次
2
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ISBN
9781449363215
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定价
356.50元
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装帧
平装
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开本
其他
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纸张
其他
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页数
300页
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正文语种
英语
- 【内容简介】
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Nowinfullcolor,the10thanniversaryeditionofthisclassicbooktakesyoudeepintotheinfluencesthatunderliemodernvideogames,andexaminestheelementstheysharewithtraditionalgamessuchascheckers.Attheheartofhisexploration,veterangamedesignerRaphKostertakesacloselookattheconceptoffunandwhyit’sthemostvitalelementinanygame.Whydosomegamesbecomeboringquickly,whileothersremainfunforyears?Howdogamesserveasfundamentalandpowerfullearningtools?Whetheryou’reagamedeveloper,dedicatedgamer,orcuriousobserver,thisillustrated,fullyupdatededitionhelpsyouunderstandwhatdrivesthismajorculturalforce,andinspiresyoutotakeitfurther.You’lldiscoverthat:GamesplayintoourinnateabilitytoseekpatternsandsolvepuzzlesMostsuccessfulgamesarebuiltuponthesameelementsSlightlymorefemalesthanmalesnowplaygamesManygamesstillteachprimitivesurvivalskillsFictionaldressingformoderngamesismoredevelopedthantheconceptualelementsTrulycreativedesignersseldomuseothergamesforinspirationGamesarebeginningtoevolvebeyondtheirprehistoricorigins
- 【作者简介】
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RaphKosterisaveterangamedesignerwhohasbeenprofessionallycreditedinalmosteveryareaofthegameindustry.He'sbeentheleaddesigneranddirectorofmassivetitlessuchasUltimaOnlineandStarWarsGalaxies;andhe'scontributedwriting,art,soundtrackmusic,andprogrammingtomanymoretitlesrangingfromFacebookgamestosingle-playertitlesforhandheldconsoles.HehasworkedasacreativeexecutiveatSonyOnlineandDisneyPlaydom,andin2012washonoredasanOnlineGameLegendattheGameDevelopersConferenceOnline.
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