Autodesk 3Ds Max 2012 Essentials 9781118016756
¥
16
九品
仅1件
作者 Randi L. Derakhshani 著
出版社 Wiley
出版时间 2011-06
版次 1
装帧 平装
货号 4.2.2
上书时间 2024-06-28
商品详情
品相描述:九品
图书标准信息
作者
Randi L. Derakhshani 著
出版社
Wiley
出版时间
2011-06
版次
1
ISBN
9781118016756
定价
432.00元
装帧
平装
开本
16开
纸张
胶版纸
页数
379页
【内容简介】
Getajump–startonAutodesk3dsMax2012essentials—withtheEssentials!ThenewEssentialsbooksfromSybexarebeautiful,task–based,full–colorAutodeskOfficialTrainingGuidesthathelpyougetuptospeedonAutodesktopicsquicklyandeasily.Autodesk3dsMax2012Essentialsthoroughlycoversthefundamentalsofthispopular3Danimationeffects,andvisualizationsoftware,teachingyouwhatyouneedtobecomequicklyproductive.Byfollowingthebook′sclearexplanations,practicaltutorials,andstep–by–stepexercises,you′llcoverallthebases.Topicsincludemodeling,animation,rendering,rigging,compositing,andmuchmore.Whetheryou′reanaspiring3Ddesigneroraprofessionalbrushinguponthebasics,hereistheessentialgroundingyouneedin3dsMax2012.CoversAutodesk3dsMax2012fundamentals,soyoubecomequicklyproductivewiththesoftwareUsesstraightforwardexplanationsandreal–world,hands–onexercisesandtutorialstoteachthesoftware′scorefeaturesandfunctionsHelpsyoudeveloptheskillsyou′llneedthroughoutananimationproductionpipeline,whetheryou′reabeginneroramoreexperienceduserbrushinguponthebasicsUsesatask–basedapproachandcoverstopicssuchaspolygonmodeling,materialsandmapping,lighting,usingmentalray,HDRIimages,andmoreThisbookisanAutodeskOfficialTrainingGuideIfyouwanttogetquicklyuptospeedon3dsMax,Autodesk3dsMax2012Essentialsistheplacetostart.
【作者简介】
Randi L. Derakhshani teaches 3D animation at The Art Institute of California and has worked as a digital artist and technical director for games and movie projects with Gizmo Games, RJB Enterprises, and Sony.Dariush Derakhshani is an award-winning visual effects supervisor, author, and educator. He has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos. He teaches 3D animation and is the author of all of Sybex's Introducing Maya books. Dariush and Randi are coauthors of all of Sybex's Introducing 3ds Max books.
【目录】
Introduction. Chapter 1 The 3ds Max Interface. Chapter 2 Your First 3ds Max Project. Chapter 3 Modeling in 3ds Max: Part I. Chapter 4 Modeling in 3ds Max: Part II. Chapter 5 Animating a Bouncing Ball. Chapter 6 Animating a Thrown Knife. Chapter 7 Character Poly Modeling: Part I. Chapter 8 Character Poly Modeling: Part II. Chapter 9 Character Poly Modeling: Part III. Chapter 10 Introduction to Materials: Red Rocket. Chapter 11 Textures and UV Workf low: TheSoldier. Chapter 12 Character Studio: Rigging. Chapter 13 Character Studio: Animating. Chapter 14 Introduction to Lighting: Red Rocket. Chapter 15 3ds Max Rendering. Chapter 16 mental ray and HDRI. Index.
点击展开
点击收起
— 没有更多了 —
以下为对购买帮助不大的评价