Chapter 1: Starting Out Selecting the right operating system The players Project lifecycle The four elements of embedded Linux Open source Licenses Hardware for embedded Linux Hardware used in this book The BeagleBone Black QEMU Software used in this book Summary
Chapter 2: Learning About Toolchains What is a toolchain? Types of toolchain - native versus cross toolchain CPU architectures Choosing the C library Finding a toolchain Building a toolchain using crosstooI-NG Installing crosstooI-NG Selecting the toolchain Anatomy of a toolchain Finding out about your cross compiler The sysroot, library, and header files Other tools in the toolchain Looking at the components of the C library Linking with libraries: static and dynamic linking Static libraries Shared libraries Understanding shared library version numbers The art of cross compiling Simple makefiles Autotools An example: SQLite Package configuration Problems with cross compiling Summary
Chapter 3: All About Bootloaders What does a bootloader do? The boot sequence Phase 1: ROM code Phase 2: SPL Phase 3: TPL Booting with UEFI firmware Moving from bootloader to kernel Introducing device trees Device tree basics The reg property Phandles and interrupts Device tree include files Compiling a device tree Choosing a bootloader U-Boot Building U-Boot Installing U-Boot Using U-Boot Environment variables Boot image format Loading images Booting Linux Automating the boot with U-Boot scripts Porting U-Boot to a new board Kconfig and U-Boot Board-specific files Configuration header files Building and testing ……
Chapter 4 Porting and configuring the Kernel Chapter 5 Building a Root Filesystem Chapter 6 Selecting a Build System Chapter 7 Creating a Storage Strategy Chapter 8 Introducing Device Drivers Chapter 9 Starting up-the init Program Chapter 10 Learning About Processes and Threads Chapter 11 Managing Memory Chapter 12 Debugging with GDB Chapter 13 Profiling and Tracing Chapter 14 Real-time Programming
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