iPhone 3D Game Programming All In One
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90
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333.8
九品
仅1件
作者Jeremy Alessi 著
出版社Cengage Learning
出版时间2010-06
版次1
装帧平装
货号B4-11B
上书时间2024-07-07
商品详情
- 品相描述:九品
图书标准信息
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作者
Jeremy Alessi 著
-
出版社
Cengage Learning
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出版时间
2010-06
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版次
1
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ISBN
9781435454781
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定价
333.80元
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装帧
平装
-
开本
其他
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纸张
其他
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页数
432页
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正文语种
英语
- 【内容简介】
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ThisisacompleteguidetoiPhoneandiPodTouchgamedevelopment.BeginningwiththebasicsandendingwithafinishedgamepublishedintheAppstorethisbookcoversallthefundamentals.ThecombinedstrengthofUnityandtheiPhonedevelopmentplatformareusedtofulleffectallowingevencompletenovicestocreateandpublishaniPhonegame.
- 【作者简介】
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Jeremyhasbeendevelopingvideogamesforoveradecade.Scholastic,GarageGames,andReflexiveEntertainmenthavepublishedhiswork.Hisfirstindependenttitle,AerialAntics(2004),wasnominatedforSimGameoftheYearbyGameTunnel,listedasatop5physicsdownloadbyComputerGamingWorld,andwasfeaturedontheG4NetworkTVshowCinematech.Currently,heisproducingseveralnewtitlesfortheiPhonethroughindependentstudioMidnightStatus.InadditionJeremyalsowritesthepopularGamesDemystifiedseriesofarticles,whichappearonGamasutra.
- 【目录】
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PARTI:SomeAssemblyRequired.
1.Ready,Fire,Aim!
2.Apple'sRing,Apple'sRopes.
3.UnityFundamentals.
4.CreatingthePerfectConcept.
PARTII:Game-Makin'.
5.TheStrengthsandWeaknessesoftheiPhone'sUniqueInputInterface.
6.ConceptArt.
7.Prototyping.
8.PlayTestingandIterating.
9.ProductionArt.
10.TyingUpLooseEnds.
11.ShippingandHandlingExtra.
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