作者简介: 加斯顿·C.希勒,Gaston C. Hillar is an Italian and has been working with computers since he was 8 years old. In the early 80s, he began programming with the legendary Texas TI-99/4A and Commodore 64 home computers. Gaston has a bachelor's degree in computer science and graduated with honors. He also holds an MBA in which he graduated with an outstanding thesis. At present, Gaston is an independent IT consultant and a freelance author who is always looking for new adventures around the world. He has been a senior contributing editor at Dr. Dobb's and has written more than a hundred articles on software development topics. Gatson was also a former Microsoft MVP in technical computing. He has received the prestigious Intel Black Belt Software Developer award seven times. 内容简介: 本书包含了大量Swift面向对象编程常见问题的解决方法。书中以真实的场景帮助你了解对象的概念,演示如何利用对象轻松地编写出易于理解和重用的代码。你将从中学习到使用Swift的数据封装特性来保护和隐藏数据,编写能够处理不同类型对象的代码来优选化地实现代码重用,见识到多态化的威力以及如何在普通代码中使用继承和多重继承。除此之外,还会接触到已有代码重构以及能够简化源代码维护和扩展的组织方法.阅读完本书之后,你将能够编写出质量更高、更健壮、更具备可重用性的代码,这一切都有助于构建更棒的应用程序。 目录: Preface Chapter 1: Objects from the Real World to Playground Installing the required software Capturing objects from the real world Generating classes to create objects Recognizing variables and constants to create properties Recognizing actions to create methods Organizing classes with UML diagrams Working with API objects in the Xcode Playground Exercises Test your knowledge Summary Chapter 2: Structures, Classes, and Instances Understanding structures, classes, and instances Understanding initialization and its customization Understanding deinitialization and its customization Understanding automatic reference counting Declaring classes Customizing initialization Customizing ...
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