内容摘要 The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro 7: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 30 experts who cover the latest developments in graphics programming for games and movies. The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices. The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, lighting, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA and DirectCompute examples. In color throughout, GPU Pro 7 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book’s CRC Press web page.这本畅销游戏开发参考的最新版本提供了经过验证的实时渲染特效和可视化数据的技巧和技术,对初学者以及经验丰富的游戏和图形程序员都非常有用。 《GPU Pro 7:高级渲染技术》探索了快速发展的实时渲染领域的最新发展,汇集了一系列用于高级图形处理单元 (GPU) 编程的高质量尖端技术。它融合了 30 多位专家的贡献,他们涵盖了游戏和电影图形编程的最新发展。本书涵盖了在 DirectX 或 OpenGL 运行时以及任何可用语言的任何其他运行时上运行的高级渲染技术。它详细介绍了在最常见的消费类软件平台(例如个人电脑、视频控制台和移动设备)上创建游戏所涉及的具体挑战。本书涵盖了几何操作;渲染技术、手持设备编程、图像空间效果、照明、3D 引擎设计、图形相关工具和环境效果。它还包括有关通用 GPU 编程的专门部分,其中涵盖 CUDA 和 DirectCompute 示例。 GPU Pro 7 通篇以彩色呈现,提供了即用型的想法和程序,可以帮助您解决许多日常图形编程挑战。本书的 CRC Press 网页上还提供了带有可下载源代码的示例程序。
以下为对购买帮助不大的评价