1 Start building with C#: Building something cool, fast!
2 It's All Just Code: Under the hood
3 Objects: Get Oriented: Making code make sense
4 Types and References: It's 10:00. Doyou know whereyour data is? C# Lab 1 : A Day at the races
5 Encapsulation: Keep your privates...private
6 Inheritance: Your object's family tree
7 Interfaces and abstract classes: Making classes keep their promises
8 Enums and collections: Storing lots of data
9 Reading and Writing Files: Save the last byte for met C# Lab 2: The Quest
10 Designing Windows Store Apps with XAML:Takingyour apps to the next level
11 XAML, File, I/O, and Data Contract Serialization: Writing files right
12 Exception Handling: Putting out fires gets old
13 Captain Amazing: The Death of the Object
14 Querying Data and Building Apps with LINQ:Get control of your data
15 Events and Delegates: What your code does when you're not looking
16 Architecting Apps with the MVVM Pattern:Great apps on the inside and outside C# Lab 3: Invaders
17 Bonus Project! Build a Windows Phone app
i Leftovers: The top 11 things we wanted to include in this book
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