内容简介: 本书将教授使用Unity进行虚拟现实开发的方方面面。你将学会如何使用Unity开发特定设备上(如Oculus Rift和Google Cardboard)的VR应用,如何同虚拟世界打交道。借助生动有趣的项目向你展示如何构建各种VR体验。除此之外,还通过Unity编辑器和C#来深入学习Unity 3D游戏引擎。在本书很后,你将有能力使用Unity设计出内容丰富的交互式虚拟现实体验。 目录: Preface Chapter 1: Virtually Everything for Everyone What is virtual reality to you? Types of head—mounted displays Desktop VR Mobile VR The difference between virtual reality and augmented reality Applications versus games What this book covers Who are you? Types of VR experiences Technical skills that are important to VR Summary Chapter 2: Objects and Scale Getting started with Unity Starting a new Unity project The Unity editor The default world space ...
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