Preface 1 Programming Principles 1.1 Introduction 1.2 The Game of Life 1.3 Programming Style 1.4 Coding,Testing,and Turther Refinement 1.5 Program Maintenance 1.6 Conclusions and Preveiw 2 Introduction to Stacks 2.1 Stack Specifications 2.2 Implementation of Stacks 2.3 Application:A Desk Calculator 2.4 Application:Bracket Matching 2.5 Abstract Data Types and Their Implementations 3 Queues 3.1 Definitions 3.2 Implementations of Queues 3.3 Circular Implementation of Queues in C++ 3.4 Demonstration and Testing 3.5 Application of Queues:Simulation 4 Linked Stacks and Queues 4.1 Pointers and Linked Structures 4.2 Linked Stacks 4.3 Linked Stacks with Safegards 4.4 Linked Queues 4.5 Application:Polynomial Arithmetic 4.6 Abstract Data Types and Their Implementations 5 Recursion 6 Lists and Srings 7 Searching 8 Sorting 9 Tables and Information rRtrieval 10 Binary Trees 11 Multiway Trees 12 Graphs 13 Case Study:The Polish Notation A Mathematical Methods B Random Numbers C Packages and Utility Functions D Programming Precepts,Pointers,and Pitfalls Index
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